What now?

With most of the party passed out in the pub from copious amounts of beer Drogon and Erebos help the town guard by stopping a gang mid heist and meet a new traveller called Alariel. A high elf who quickly dispatches her enemies with fire. Erebos and Alariel deliver two captives of the gang to the jailer and are paid for the dues whilst Drogon visits Drusilla the mayor’s daughter.

Drusilla tells him of the Tome of Anaumator which grants magical abilities to those with magic in their bloodlines, she promises him a large reward before he batman style disappears from sight.

Erebos and Alariel (With a snoring Richard next to them) decide to have a game of dice, with Erebos winning and Alariel betting over her pocket she hands him a gold token, one retrieved from a would-be assassin.

After this the group returns to Merrin the following day to get any more information from the local area and are made aware of Merrifarne's troubles at sea with a rouge ghost ship threatening trading vessels. The group start to make their way to Merrifarne, not before Drogon and Erebos gather more information. Not far outside Merrifarne they are stopped by an ambushing group of bandits which are quickly dispatched and decide to camp immediately. The next day is spent speaking to the harbour master and waiting for Harkand Captain of the Artemis who, with his crew declared shipwrecked and in need of help. Bregar, Captain of the Wanderer offers the party passage if they also deal with the Ghost Ship.